UPDATE: This was an April Fool's joke.
These days I am busy implementing two new features that will take the Godot game engine to a new level.
1. Dedicated 1D engine
- Since everything can be done in 1D, eventually the 2D & 3D engines will be removed. (There will be a transition stage during which the three will coexist to set an easy path for migrating current projects.)
- Also, due to the lowered processing requirements, Godot will be greener, which is very important nowadays.
CanvasItem as their supertype, those for 1D will be descendants of WireItem.
2. FlashMovie node
FlashMovie node type will be added, allowing to embed any Adobe Flash application in a project.To spend development time in what really matters, we won't create our own implementation, but embed the player through the ActiveX cross-platform, open standard.
Of course, when the 2D & 3D engines are finally removed, this will get an update by which only 1D Flash movies will be allowed.
Due to the impact of the changes they will probably be held back until Godot 2020 (expected release in 2030).
